beatstars design system

My role:
Research & analysis
Design system
Prototype design

Duration:
2 weeks

Team members:
Individual project

Project focus:
Research
Analysis
Design system
Prototyping

Project level:
University

system before design

The first step in the process was to study the entire website and know it like the back of my hand. Websites have multiple elements that work together to make it the functional and user friendly. Upon analysis of the beatstars website, I was able to observe a few inconsistencies amongst the elements of the user interface. Most websites aim to use the same UI elements in various different sections of the website, to create a pattern that users might get familiar with and use to identify certain functions of the website.

reverse-engineer
the system

Coming up with what could've been the design system for the Beatstars website was a tricky task to complete. The finished product should ideally serve as a set of guidelines for any designers who wish to make changes to the website in the future. The goal was also to breakdown the website and create a system that clearly communicates with the development team in a way that would be easily understandable.

Let's look into the final design system Figma prototype:

Here are 5 foundationals elements of the website:
view prototype
Here are 5 website components that the design system highlights:

reflecting on
my work

As I have already mentioned above, design systems are integral to creating and maintaining websites while striving for consistency and efficient work amongst the designers and also communicating with the developers.